출처 :
MSDN : DirectX Graphics > Direct3D 9 > Programming Guide > Advanced Topics > Accurately Profiling Direct3D API Calls (Direct3D 9)
API Call
Average number of Cycles
SetVertexDeclaration
6500 - 11250
SetFVF
6400 - 11200
SetVertexShader
3000 - 12100
SetPixelShader
6300 - 7000
SPECULARENABLE
1900 - 11200
SetRenderTarget
6000 - 6250
SetPixelShaderConstant (1 Constant)
1500 - 9000
NORMALIZENORMALS
2200 - 8100
LightEnable
1300 - 9000
SetStreamSource
3700 - 5800
LIGHTING
1700 - 7500
DIFFUSEMATERIALSOURCE
900 - 8300
AMBIENTMATERIALSOURCE
900 - 8200
COLORVERTEX
800 - 7800
SetLight
2200 - 5100
SetTransform
3200 - 3750
SetIndices
900 - 5600
AMBIENT
1150 - 4800
SetTexture
2500 - 3100
SPECULARMATERIALSOURCE
900 - 4600
EMISSIVEMATERIALSOURCE
900 - 4500
SetMaterial
1000 - 3700
ZENABLE
700 - 3900
WRAP0
1600 - 2700
MINFILTER
1700 - 2500
MAGFILTER
1700 - 2400
SetVertexShaderConstant (1 Constant)
1000 - 2700
COLOROP
1500 - 2100
COLORARG2
1300 - 2000
COLORARG1
1300 - 1980
CULLMODE
500 - 2570
CLIPPING
500 - 2550
DrawIndexedPrimitive
1200 - 1400
ADDRESSV
1090 - 1500
ADDRESSU
1070 - 1500
DrawPrimitive
1050 - 1150
SRGBTEXTURE
150 - 1500
STENCILMASK
570 - 700
STENCILZFAIL
500 - 800
STENCILREF
550 - 700
ALPHABLENDENABLE
550 - 700
STENCILFUNC
560 - 680
STENCILWRITEMASK
520 - 700
STENCILFAIL
500 - 750
ZFUNC
510 - 700
ZWRITEENABLE
520 - 680
STENCILENABLE
540 - 650
STENCILPASS
560 - 630
SRCBLEND
500 - 685
Two_Sided_StencilMODE
450 - 590
ALPHATESTENABLE
470 - 525
ALPHAREF
460 - 530
ALPHAFUNC
450 - 540
DESTBLEND
475 - 510
COLORWRITEENABLE
465 - 515
CCW_STENCILFAIL
340 - 560
CCW_STENCILPASS
340 - 545
CCW_STENCILZFAIL
330 - 495
SCISSORTESTENABLE
375 - 440
CCW_STENCILFUNC
250 - 480
SetScissorRect
150 - 340
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