원문 : http://ati.amd.com/developer/SIGGRAPH08/Chapter05-Filion-StarCraftII.pdf Technical Publications on ATI http://ati.amd.com/developer/techreports.html In this chapter we present the techniques and algorithms used for compelling storytelling in the context of the StarCraft II© real‐time strategy game. We will go over some of the design goals for the technology used to empower our artists for b..